Digital Image Correlation Engine
Version 1.0
A modular, high-performance, image correlation tool used to compute full-field displacements and strains from digital images
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A straight sided DICe::Shape made of an arbitrary number of sides. More...
#include <DICe_Shape.h>
Public Member Functions | |
Polygon (std::vector< int_t > &coords_x, std::vector< int_t > &coords_y) | |
Constructor that takes the vertices as arguements. More... | |
virtual std::set< std::pair< int_t, int_t > > | get_owned_pixels (Teuchos::RCP< Local_Shape_Function > shape_function=Teuchos::null, const int_t cx=0, const int_t cy=0, const scalar_t skin_factor=1.0) const |
See base class documentation. | |
virtual void | deactivate_pixels (const int_t size, bool *pixel_flags, int_t *x_coords, int_t *y_coords) const |
See base class documentation. | |
std::vector< int_t > * | vertex_coordinates_x () |
return a pointer to the polygon x vertices | |
std::vector< int_t > * | vertex_coordinates_y () |
return a pointer to the polygon x vertices | |
int_t | num_vertices () const |
return the number of vertices | |
int_t | min_x () const |
return the min x vertex | |
int_t | max_x () const |
return the max x vertex | |
int_t | min_y () const |
return the min y vertex | |
int_t | max_y () const |
return the max y vertex | |
Private Attributes | |
std::vector< int_t > | vertex_coordinates_x_ |
vector storing the integer vertex global x-coordinates | |
std::vector< int_t > | vertex_coordinates_y_ |
vector storing the integer vertex global y-coordinates | |
int_t | num_vertices_ |
Number of vertices. | |
int_t | min_x_ |
Minimum x global coordinate of all the vertices. | |
int_t | max_x_ |
Maximum x global coordinate of all the vertices. | |
int_t | min_y_ |
Minimum y global coordinate of all the vertices. | |
int_t | max_y_ |
Maximum y global coordinate of all the vertices. | |
A straight sided DICe::Shape made of an arbitrary number of sides.
NOTE: Coordinates are always in image coordinates, i.e. (0,0) is the upper left corner, x+ points to the right, y+ points down
NOTE: Vertices must be listed in order as the boundary of the polygon is traversed (clockwise or couterclockwise), otherwise the polygon will have folds.
Constructor that takes the vertices as arguements.
coords_x | A vector of integer valued global x-coordinates for the polygon vertices |
coords_y | A vector of integer valued global y-coordinates for the polygon vertices |